Computer Science Lesson Plan
Class: 6th to 8th, Lesson 32 : Animation

Purpose: Students should learn the usage of programming (Motion, Looks, Basic events, Variables, Operators, Custom events).

No. of Classes

2 classes for 20 students with 5 computers.

Materials Required

Scratch 3.0.

Prior knowledge

Computational Thinking Skills developed using problem-solving games without instructions.

Exercises

Exercise:1



Make an animation movie with your own imagination (refer dengu.avi in the same folder for sample).

Solutions




Teacher's Instruction
  1. Teachers should teach the Students how to create Variables.
  2. Teachers should teach how to use Operators.
  3. Teachers should motivate Students to write an algorithm to create a story.
  4. Teachers should teach animations and the usage of GIF files.